Oh. Whew. I thought you were talking about someone else there for a minute.
They all kind of go hand in hand, don’t they? When you see one, there are others, maybe seen; maybe not. I guess frauds are frauds in many areas, and if you’re going to lie about these things, where do you draw the lines between what’s true and what’s a lie? I suppose you just have to hide it all, and hope no one ever gets a look behind the curtain.
I wonder if private sector people who commit things like embezzlement and laundering and tax, mortgage, and real estate fraud and extortion see stories about our politicians doing these things and get upset about it. Or do they think, “Yeah, man, get yours too?”
I’ve documented my love-hate relationship with the Elder Scrolls Online for quite some time. To summarize the current state of the game, I think they’ve dug themselves into a pit, and they keep digging. I don’t think they’re going to be able to dig out. Combat was accidentally designed to be a very-highly skilled game of timing and patterns. At its core, combat in ESO is almost a Dance-Dance-Revolution kind of game. Or, even more precisely, almost a Crypt-of-the-Necrodancer kind of game, with very-precisely timed pre-clicks to be made with every move to the “music” of the global cooldown.
I stopped playing last December. I got back in around June to try their new subclassing system, which requires re-grinding class skill lines, and I almost immediately got re-burnt-out with the whole thing, and re-re-retired. If you review the Steam chart for the game, I think a lot of other people did the very same thing. However, I’ve been continuing to read and post in the ESO forums and the dedicated subreddit.
The ESO subreddit is… exactly what you’d expect from every other fan-service subreddit. The discussions primarily focus on screenshots, questing, and lore discussions, and typically avoid the technical side of combat in dungeons, trials, and PVP.
The ESO forums, on the other hand, are largely driven by true believers. As with any serious fandom, some of them are extremely knowledgeable and have long memories, and can make sense of things in an historical context the way few others can. Some of them defend the game from any criticism, as if their personality depended on it. A few of them post many, many times a day, and seem to weigh in on every topic. Everyone on the forums knows their names. Everyone on the subreddit knows their names, and mocks them.
The worst of the no-life posters is Silverbride, the unmitigated queen of the forums. In 30 years of the internet, on message boards and social networking and game chats and even IRC, I’ve never seen someone who is so uninteresting, and yet so active, so afflicted by “main character syndrome,” and yet so obtuse to the irrelevance of their “contributions” to the discussions. And if anyone even breathes a disparaging remark about her, they are “actioned” by the mods. It’s as if she’s the golden child of the forum, and has led to much speculation that she’s a plant, an employee, a girlfriend of someone important, or otherwise tied in on the backside with the company.
The problem on the forums is that there are rules to cover literally everything, but they are so vague that you can never be quite sure if something you say will fall afoul of them. I’ve been “actioned” a few times for things that honestly mystified me. One time, I made a defense of the developers of the game, and it was taken so out of context as some sort of offense that I still don’t understand what happened. This is not uncommon, but it’s also against the rules to talk about mod actions, so there’s no pointing out how stupid and unfair the mods can be either.
I’ve just been actioned again, but, to be fair, I strongly suspected I would be when I typed the comment. The discussions of interest on the forums right now are about implementing crossplay. People have wanted it for years. It’s going to take a monumental effort to implement it in this old game, but Zenimax Online Studios has finally said they’re committing to it.
I referenced an article that said that the recent Microsoft layoffs — which cut ZOS’ unannounced space MMO and the head of the studio — also caught a third of the ESO staff, particularly the ones helping to “keep the lights on,” and pointed out that this grandiose effort would now have to be done with less people, specifically the ones that would be required to do the infrastructure work.
Crossplay is being called for most vociferously by console players, who say that they are having hard times getting queued for dungeons, and that PVP on their servers is about dead. They want to join with the other players to have enough people to make it interesting again. They must be right, because I don’t think anything but the threat of losing the console players would be enough to get ZOS to invest in doing it.
Our hero, Silverbride, fears the idea of implementing crossplay, because it apparently poses an almost certainty that it will cause name collisions between servers, and would force her to have to rename her precious, carefully-crafted, solo, role-play characters. She also thinks that there’s so much competition for the trader spots that it would break guild trading or something.
After this comment, she immediately created a new discussion with a poll asking people how they thought the name collisions would impact them. As if she’s important in the process. As if the results of that poll mean anything to the devs or the people running the game. As if that’s a scientific way to gauge reaction.
This is why it seems to people like she’s tied to the company somehow. Why else would someone have such a certain air that they were somehow single-handedly steering the course of a Microsoft subsidiary in how they mange the direction of their development efforts?
In response, I posted what’s quoted below. My comment was deleted entirely from the discussion, and it was clipped out of replies that quoted it.
I think my remarks still stand.
It was a stupid thing to say, and it could not possibly be true. There’s no way that she plays as much as she says she does, and “never seen a single trader not being used on PCNA.” That’s absurd. It happens all the time.
Other people commented back at her that other games have gone through this transition, and character names wind up getting a little icon or flag next to them to indicate which server they came from. I thought it was clever. It seemed that most of the other commenters also thought this was an elegant solution. So the whole issue is a nothing burger.
Here’s what Google’s AI says when I ask “Who is Silverbride?”
I gotta say it nailed it.
So I decided to stop playing their reindeer games, and leave the Silverbride circlejerk once and for all. And I have to say… great success.
This has also greatly reduced my desire to keep up with the game through the subreddit. I think I’ve finally gotten the last of this game’s hooks out of my flesh.
These days, I’m pretty eaten up with Fallout 76, but, as an MMO, it’s not even half as deep or wide as ESO, so it’s almost impossible to obsess over. Don’t get me wrong; people do, of course, but that’s the subject of another post.
Thirty-some years ago, there was a guy who would preach in the open areas at colleges in Indiana during the nicer weather, and Florida during the winter. Everyone called him Brother Max, but I’m not sure if that was his actual name. I was going to Purdue, and saw him many times, and stopped to listen every once in awhile.
One of the hallmarks of his teachings was that one beer made you “drunk”, and therefore a sinner in his interpretation of scripture. You can see how this would be a provocative thing to propose, standing in the middle of a hundred students in a grassy passing area, but people were generally more respectful then, so it wasn’t the disaster you’re probably thinking of.
The real fun was that he would always drink orange juice, not water, to keep his energy up, I guess. And someone would inevitably shout, “Screwdriver!” when he took a drink. I saw someone argue with him one time that all fruit juices have at least a tiny bit of fermentation, and therefore at least a few molecules of alcohol, and therefore, by his own preaching, he was a hypocrite.
I just wondered why he didn’t just drink water to head off the inevitable shouting and arguments. I guess “engagement farming” pre-dates social media by decades.
Someday, I should write a book about the outrageous things I’ve seen in IT at Fortune 250’s. For now, the short story is that — once again — my little solo project has achieved great success, and attracted people who can’t stand to see that, and are now taking it over. So a new group is creating a new database to hold all the data my application uses (and more), and once it’s running, I am supposed to refactor my application to use it.
For the third time since June and the delivery of “MVP 2.1” — whatever that’s supposed to mean — this group has said their system is up and running and ready to be used for my refactoring efforts, and for the third time, it doesn’t work. The first time, every non-trivial query would time out. The second time, the results came back quickly, but were completely wrong. This time, no queries work again, and the strange errors I see apparently mean that the system isn’t even running! Uh… then why did you tell me it was ready?!
They keep hassling me to validate the system, but I’m like, guys, I’m testing this with the queries YOU gave me. YOU can run them first, and tell if it’s even working/running. YOU have just as much access to the canonical source of the data. YOU can check the correctness just as well as I can. You’re embarrassing yourselves.
I can’t even imagine the mentality of somehow being the guy working on this, doing things to the system, and then telling management it’s ready, when they didn’t even give it a try! I’m not even talking about test suites or automated testing in CI/CD! First: Does it answer queries? Second: Is the data correct? If you can’t verify those two simple things, what business do you have telling anyone that the system is ready?! I feel like I’m taking crazy pills.
But it may have come at the cost of ZeniMax Online’s now canceled MMORPG.
<snip>
Corden said from what he has heard, part of the forward push for Fallout 5 and Fallout in general came at the expense of ZeniMax Online’s next MMO, codenamed Blackbird, which was canceled as part of Microsoft’s latest round of layoffs.
As Corden explains, MMOs are expensive to build and have to compete with established games like World of Warcraft and even ZeniMax’s own The Elder Scrolls Online. With that in mind, Microsoft made the decision to cancel ZeniMax’s unannounced project and invest that money into Fallout, an established IP that would more likely be a “surefire win.”
<snip>
Regardless of who is developing Fallout 5, the fact that it is just now greenlit means it will likely be many years before it releases. However, a Fallout 3 remaster is reportedly in the works that could arrive sooner. Renewed interest in Fallout reached new heights with the release of Amazon’s Fallout TV show in 2024, with star Walton Goggins recently offering an update on Fallout Season 2.
Literally all good news for Fallout fans. As someone who has quit ESO, this is particularly delightful. The cutting of ZOS’ unannounced sci-fi MMO makes sense, because it would have cannibalized the inevitable MMO-ization of Starfield by Bethesda. From a parent company’s point of view, it had to go.
I often look at the commentary about ESO on the forums and the subreddit, and it seems like I made a good decision to get out of that game when I did. The subclassing feature has landed, everyone’s had a look… and the Steam chart shows that the game is going back to pre-subclassing levels.
I thought subclassing was going to be a big hit, but now the other shoe has dropped, and they’re nerfing straight-classing hard, which many people said they would have to do, and the backlash is strong.
The Fallout Amazon Prime streaming show has been wildly successful at raising the visibility of the franchise. With season 2 due in December, Bethesda is planning the “biggest update ever” for Fallout 76. With Skyline Valley being a great expansion — and even a good implementation of fishing (which I was dreading) — along with the final combat tweaks from the past year of balance changes in place by then, I expect the game to retain more of the inevitable surge of new players than last time.
Both Fallout 3 and New Vegas seem to be set for remastering, and I’m so there for it. New Vegas will be getting love because the last shot of the first season of the series showed the second season was headed there. F3 is basically lost to time on PC because of the idiotic tie-in with the now-dead Games for Windows Live. Sure, there are hacks, but I’ve never gotten them to work. The only realistic way to replay those games currently is on Xbox S/X (Where, I have to admit, running at 60FPS, they look great.) Based on the crazy success of the Oblivion remaster, Bethesda is sure to be leaving money on the table if they don’t remaster these games.
Given that 76 is set in the western side of West Virginia, I don’t see how Bethesda could tie-in New Vegas. However, if they can tie-in Pittsburgh and Atlantic City via expeditions, they can definitely tie-in Fallout 3’s Capitol Wasteland somehow. Again, anything to connect all these game settings seems like great marketing and good business.
All these years later, and even with an example of how it can work, no other stack has even come close to the productivity of Ruby on Rails.
There was an effort, years ago, to provide a single command to setup the midwit stack, and I tried it. It took forty minutes to install all the dependencies on a powerful Dell laptop, and then I couldn’t find a single solid example to follow in the current versions and syntax. But sure, corporations still make Java/Javascript/Oracle the de facto default, because that’s what they’ve staffed up on for 30 years, and these tech choices have become as ingrained as Cobol and mainframes in bluechip Fortune 500 companies.
I was trying to integrate Anthropic’s Claude AI into Visual Studio Code, and it wasn’t showing up in the add-ons. There’s literally one command to install it, and it simply wasn’t working. I also could not see it in the add-on marketplace. I was pulling my hair out when I finally used Google — of all places — to search for an answer, and Reddit — of all places — had the clue. As hard as I am on Reddit, “I’m making a note here: huge success.”
It was installing the add-on; I just wasn’t seeing it. Because it was already installed, it wasn’t appearing in the Marketplace, and it wasn’t showing under the installed add-ons because it wasn’t included in my profile.
I can’t wait for middle management to read a post about “vibe coding,” tell a bunch of lower management to tell staffers to use it for everything, note some improvement in some metrics, and report this to upper management, which then becomes convinced that we should try “vibe shipping and receiving,” “vibe accounting,” and “vibe HR.” The only thing we won’t be able to “vibe,” of course, is upper management.
I wrote a post a month and a half ago in which I was waffling about getting back into Elder Scrolls Online. They had announced that they would be adding “subclassing” (or more accurately, multiclassing), which I thought was intriguing. I had kept everything as it was when I stopped playing. I left the door wide open to walk back through.
Their big patch came out, and I updated the game and tried it. Sure, it launched with a content expansion, but the new zone, with its new mythics and new sets and new achievements and all the rest was secondary to me. I didn’t pay for that. All I cared about was subclassing. I was going to see how that worked out before I dropped money on the expansion.
Now, you can’t just start using other class skill lines. You have to re-level them, even if you’ve maxed them out on other characters. And they level at half the normal speed, which I already thought was tedious. So I got to work, running dolmens in Alik’r and running around Spellscar in Craglorn. I used my high-level training gear for a 66% XP increase, my Mora’s Whispers mythic for another 25%, and scrolls for an extra 50%, 100%, and even one 150% buff.
I spent the next six hours in the game doing nothing but grinding. I finished three skill lines that were almost maxed on a couple other characters, just to unlock them for subclassing, and I got three skill lines fully leveled and morphed. I was working on one more, and had just gotten the last skill to level IV, ready to morph all the skills and level those alternate styles, when it finally hit me.
This wasn’t fun to me. This is the whole game; this combat. This endless click-click, click-click, click-click to the timing of an invisible one-second world clock. The net effect of it is like DDR or Crypt of the Necrodancer or something. And I wasn’t enjoying it. Still. I’ve always thought that the combat was the worst part of the game, and nothing about this has changed.
On top of this, the stress of needing to get all of these skill lines leveled and morphed, and then to follow the emerging meta build how-to videos, and then to take my new builds into old content to see how they were doing and how well I could manage it, and then to start taking it into new content and running down all the new collectibles and achievements… It brought back all the community-gatekept anxiety that was the reason I stopped playing six months ago.
So I quit.
I removed myself from all my guilds. I removed all my non-IRL friends. I left all the Discord servers. I stopped the subscription I had just signed back up for. I uninstalled the game. I quit following all the ESO streamers on YouTube and Twitch. I scrubbed all the videos about it in my watch history so that the algorithm would stop recommending them.
And I gotta say, for the record, that it’s been unexpectedly liberating. It’s been a huge load off my mind. (And I could use the extra bandwidth, let me tell you!)
Then there is red tape. For measure, the UK’s tax code comes in at 22,000 pages, more than any other country in the world. The Federation of Small Businesses estimates that a small company spends 44 hours per year on average on tax administration, at a total annual cost of around £25bn across all small enterprises.
The code itself contains numerous inefficiencies that distort work, growth and investment incentives, including cliff-edges in income tax and business valued-added tax thresholds, and transaction taxes on property and stocks. UK tax expert Dan Neidle outlines these here.
Building also requires hefty paperwork, which slows projects. As Britain Remade found, reopening a 3.3-mile train line to Portishead from Bristol took 79,187 pages of planning documents. Printed out, that’s 14.6 miles of paperwork — 4.5 times the length of the actual railway. The process has taken 16 years so far. (Construction should start soon.)
This is the same mechanism that infects Fortune 500 bluechip manufacturing companies’ IT organizations. There are lots of subgroups dedicated to their own particular subfunction, and this sounds like a great idea on paper. Let’s have a group dedicated to, say, networking. Then the people who know networking will make their expertise available to every project, and those projects won’t need to staff up with people who understand networking. Brilliant!
Except there’s not a single IT job that can exist without at least a basic understanding of how networking works.
And firewall is separate from that.
And DNS is separate from that.
And on and on.
Every subgroup has to remind everyone else that they exist, and justify their existence by imposing extra work on every step of every project. No one will EVER say, “No, my group doesn’t need to be involved with that. That’s a small enough concern and/or low enough risk that you can handle it internally.” So every single project requires years and years of planning and execution, no matter how large or small. So a simple CRUD web site takes 3 years to work through the system.
I was born at the perfect time to pursue a career in full-stack software development. I grew up programming 8-bit computers, then learned Unix in college. I entered the workforce at the emergence of Windows for Workgroups and Linux, and I'll be retiring right about the time the AI's make me redundant. Also, the year Social Security goes broke.
Months and months of planning by lots and lots of middle management can save literally hours of programming.
Me
Give a man a program, and you'll frustrate him for a day. Teach a man to program, and you'll frustrate him for a lifetime.
Unknown
I have a mental illness that makes me think that people will change their minds if I present the correct arguments with the appropriate facts and data.
@xxclusionary, on Twitter
I've put all of my skill points into arguing with blinking lights.
Me
But I say unto you, that whosoever looketh on a new piece of Apple gear, to lust after it, hath committed purchase of it already in his heart.
Me
Don't say you're easy on me; you're about as easy as a nuclear war.
Duran Duran, Is There Something I Should Know
I sold the Renoir and the TV set; don't wanna be around when this gets out.