ESO dev “befuddled” that some still don’t know the decade-old MMO is out

Elder Scrolls Online launched way back in 2014, if you didn’t know, and Zenimax has plans to put the ‘underdog’ MMORPG on your radar.

The Elder Scrolls Online has enjoyed a bit of a second wind recently, with Lambert and game director Nick Giacomini telling me at Gamescom about how the much-hyped Oblivion remaster replicated the effect that Amazon’s Fallout TV show had on Fallout 76.

Source: ESO dev “befuddled” that some still don’t know the decade-old MMO is out

In April, they made the announcement that subclassing would be coming to the game, which is a total game-changer. For months, I’ve attributed the bump in the numbers (below) to that announcement, and people coming back to get their characters ready for it

ESO Bump

If this gaming journo wants to attribute this bump to the Oblivion remaster release? And compare that to the Fallout TV series’ effect on Fallout 76? Uh… no?

Fallout 76 Bump

The Fallout TV series bump was a 6x multiplier for engagement, if only briefly. The Oblivion remaster bump — if that’s even what it was — was only 1.2x.

So much for a “resurgence.” User activity levels are at 7-year lows in the game. I quit last December, and while I keep tabs on what’s going on, I’m glad I re-re-retired when I did. By all the complaints on the forums and Reddit about bugs, lack of depth, and poor rewards, this year’s “content” has been a disaster. So now they’re going to have to come up with something to redeem the brand in the next content cycle, with a studio that’s been cut to the bone. It’s going to take a miracle to salvage this game.

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